array ( 'px' => 3, // This is as per CSS 2.1 and Firefox. Your mileage may vary 'pt' => 4, 'pc' => 48, 'in' => 288, self::METRIC => array ( 'pt', '0.352777778', 'mm' ) ), self::METRIC => array ( 'mm' => 1, 'cm' => 10, self::ENGLISH => array ( 'mm', '2.83464567', 'pt' ) ) ); /** * Minimum bcmath precision for output. * @type int */ protected $outputPrecision; /** * Bcmath precision for internal calculations. * @type int */ protected $internalPrecision; /** * Whether or not BCMath is available. * @type bool */ private $bcmath; public function __construct($output_precision = 4, $internal_precision = 10, $force_no_bcmath = false) { $this->outputPrecision = $output_precision; $this->internalPrecision = $internal_precision; $this->bcmath = ! $force_no_bcmath && function_exists ( 'bcmul' ); } /** * Converts a length object of one unit into another unit. * * @param HTMLPurifier_Length $length * Instance of HTMLPurifier_Length to convert. You must validate() * it before passing it here! * @param string $to_unit * Unit to convert to. * @return HTMLPurifier_Length|bool @note * About precision: This conversion function pays very special * attention to the incoming precision of values and attempts * to maintain a number of significant figure. Results are * fairly accurate up to nine digits. Some caveats: * - If a number is zero-padded as a result of this significant * figure tracking, the zeroes will be eliminated. * - If a number contains less than four sigfigs ($outputPrecision) * and this causes some decimals to be excluded, those * decimals will be added on. */ public function convert($length, $to_unit) { if (! $length->isValid ()) { return false; } $n = $length->getN (); $unit = $length->getUnit (); if ($n === '0' || $unit === false) { return new HTMLPurifier_Length ( '0', false ); } $state = $dest_state = false; foreach ( self::$units as $k => $x ) { if (isset ( $x [$unit] )) { $state = $k; } if (isset ( $x [$to_unit] )) { $dest_state = $k; } } if (! $state || ! $dest_state) { return false; } // Some calculations about the initial precision of the number; // this will be useful when we need to do final rounding. $sigfigs = $this->getSigFigs ( $n ); if ($sigfigs < $this->outputPrecision) { $sigfigs = $this->outputPrecision; } // BCMath's internal precision deals only with decimals. Use // our default if the initial number has no decimals, or increase // it by how ever many decimals, thus, the number of guard digits // will always be greater than or equal to internalPrecision. $log = ( int ) floor ( log ( abs ( $n ), 10 ) ); $cp = ($log < 0) ? $this->internalPrecision - $log : $this->internalPrecision; // internal precision for($i = 0; $i < 2; $i ++) { // Determine what unit IN THIS SYSTEM we need to convert to if ($dest_state === $state) { // Simple conversion $dest_unit = $to_unit; } else { // Convert to the smallest unit, pending a system shift $dest_unit = self::$units [$state] [$dest_state] [0]; } // Do the conversion if necessary if ($dest_unit !== $unit) { $factor = $this->div ( self::$units [$state] [$unit], self::$units [$state] [$dest_unit], $cp ); $n = $this->mul ( $n, $factor, $cp ); $unit = $dest_unit; } // Output was zero, so bail out early. Shouldn't ever happen. if ($n === '') { $n = '0'; $unit = $to_unit; break; } // It was a simple conversion, so bail out if ($dest_state === $state) { break; } if ($i !== 0) { // Conversion failed! Apparently, the system we forwarded // to didn't have this unit. This should never happen! return false; } // Pre-condition: $i == 0 // Perform conversion to next system of units $n = $this->mul ( $n, self::$units [$state] [$dest_state] [1], $cp ); $unit = self::$units [$state] [$dest_state] [2]; $state = $dest_state; // One more loop around to convert the unit in the new system. } // Post-condition: $unit == $to_unit if ($unit !== $to_unit) { return false; } // Useful for debugging: // echo "
n"; // echo "$n\nsigfigs = $sigfigs\nnew_log = $new_log\nlog = $log\nrp = $rp\n\n"; $n = $this->round ( $n, $sigfigs ); if (strpos ( $n, '.' ) !== false) { $n = rtrim ( $n, '0' ); } $n = rtrim ( $n, '.' ); return new HTMLPurifier_Length ( $n, $unit ); } /** * Returns the number of significant figures in a string number. * * @param string $n * Decimal number * @return int number of sigfigs */ public function getSigFigs($n) { $n = ltrim ( $n, '0+-' ); $dp = strpos ( $n, '.' ); // decimal position if ($dp === false) { $sigfigs = strlen ( rtrim ( $n, '0' ) ); } else { $sigfigs = strlen ( ltrim ( $n, '0.' ) ); // eliminate extra decimal character if ($dp !== 0) { $sigfigs --; } } return $sigfigs; } /** * Adds two numbers, using arbitrary precision when available. * * @param string $s1 * @param string $s2 * @param int $scale * @return string */ private function add($s1, $s2, $scale) { if ($this->bcmath) { return bcadd ( $s1, $s2, $scale ); } else { return $this->scale ( ( float ) $s1 + ( float ) $s2, $scale ); } } /** * Multiples two numbers, using arbitrary precision when available. * * @param string $s1 * @param string $s2 * @param int $scale * @return string */ private function mul($s1, $s2, $scale) { if ($this->bcmath) { return bcmul ( $s1, $s2, $scale ); } else { return $this->scale ( ( float ) $s1 * ( float ) $s2, $scale ); } } /** * Divides two numbers, using arbitrary precision when available. * * @param string $s1 * @param string $s2 * @param int $scale * @return string */ private function div($s1, $s2, $scale) { if ($this->bcmath) { return bcdiv ( $s1, $s2, $scale ); } else { return $this->scale ( ( float ) $s1 / ( float ) $s2, $scale ); } } /** * Rounds a number according to the number of sigfigs it should have, * using arbitrary precision when available. * * @param float $n * @param int $sigfigs * @return string */ private function round($n, $sigfigs) { $new_log = ( int ) floor ( log ( abs ( $n ), 10 ) ); // Number of digits left of decimal - 1 $rp = $sigfigs - $new_log - 1; // Number of decimal places needed $neg = $n < 0 ? '-' : ''; // Negative sign if ($this->bcmath) { if ($rp >= 0) { $n = bcadd ( $n, $neg . '0.' . str_repeat ( '0', $rp ) . '5', $rp + 1 ); $n = bcdiv ( $n, '1', $rp ); } else { // This algorithm partially depends on the standardized // form of numbers that comes out of bcmath. $n = bcadd ( $n, $neg . '5' . str_repeat ( '0', $new_log - $sigfigs ), 0 ); $n = substr ( $n, 0, $sigfigs + strlen ( $neg ) ) . str_repeat ( '0', $new_log - $sigfigs + 1 ); } return $n; } else { return $this->scale ( round ( $n, $sigfigs - $new_log - 1 ), $rp + 1 ); } } /** * Scales a float to $scale digits right of decimal point, like BCMath. * * @param float $r * @param int $scale * @return string */ private function scale($r, $scale) { if ($scale < 0) { // The f sprintf type doesn't support negative numbers, so we // need to cludge things manually. First get the string. $r = sprintf ( '%.0f', ( float ) $r ); // Due to floating point precision loss, $r will more than likely // look something like 4652999999999.9234. We grab one more digit // than we need to precise from $r and then use that to round // appropriately. $precise = ( string ) round ( substr ( $r, 0, strlen ( $r ) + $scale ), - 1 ); // Now we return it, truncating the zero that was rounded off. return substr ( $precise, 0, - 1 ) . str_repeat ( '0', - $scale + 1 ); } return sprintf ( '%.' . $scale . 'f', ( float ) $r ); } } // vim: et sw=4 sts=4